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    • AS2
      • AlgorithmGenerator
      • AlgorithmGeneratorEditor
      • AlgorithmManager
      • AlgorithmManager.AlgorithmInfo
      • AmoebotFunctions
      • AmoebotSimulator
      • CameraUtils
      • CellRect
      • CellRect.CellRect_Iterator
      • ColorData
      • Config
      • ConfigData
      • ConfigData.AdditionalConfiguration
      • ConfigData.SettingsMenu
      • ConfigurationEditor
      • ConfigurationEditorBehavior
      • Constants
      • Direction
      • DirectionHelpers
      • EventDatabase
      • FileBrowser
      • FileBrowser.FileTypeHandler
      • FilePaths
      • InitModeSaveData
      • InitParticleSaveData
      • InitRandomWithHoles
      • Initialization
      • Initialization.Chirality
      • Initialization.Compass
      • InitializationMethod
      • InitializationMethod.DistanceSortedVectorList
      • InitializationMethodManager
      • InitializationMethodManager.AlgorithmInfo
      • InitializationStateSaveData
      • Log
      • MaterialDatabase
      • MessageSaveData
      • MinMax
      • MouseController
      • PSPlacementMode
      • ParticleAttributeEnumSaveData
      • ParticleAttributePCSaveData
      • ParticleAttributeSaveDataBase
      • ParticleAttributeSaveData<T>
      • ParticleObjectSaveData
      • ParticleStateSaveData
      • PinConfigurationHistorySaveData
      • PinConfigurationSaveData
      • RandomNumberGenerator
      • SaveStateUtility
      • SimulationStateSaveData
      • StatusInfoAttribute
      • TypeConverter
      • TypeConverter.ConversionResult
      • UIDatabase
      • ValueHistorySaveData<T>
    • AS2.Algos.BeepFailureTest
      • BeepFailureTestParticle
    • AS2.Algos.BinOpTest
      • BinOpTestInitializer
      • BinOpTestParticle
      • BinOpTestParticle.Mode
    • AS2.Algos.BoundaryTest
      • BoundaryTestParticle
      • Phase
      • SCMode
    • AS2.Algos.BoundaryTestSub
      • BoundaryTestSubParticle
    • AS2.Algos.ChiralityCompass
      • ChiralityAndCompassInitializer
      • ChiralityAndCompassParticle
      • CoinTossResult
      • DirectionMessage
    • AS2.Algos.CollisionTestAlgo
      • CollisionTestAlgoInitializer
      • CollisionTestAlgoParticle
    • AS2.Algos.CollisionTestAlgo2
      • CollisionTestAlgo2Initializer
      • CollisionTestAlgo2Particle
      • Role
    • AS2.Algos.ExpandedCircuitTest
      • ExpandedCircuitTestInitializer
      • ExpandedCircuitTestParticle
    • AS2.Algos.JMTest
      • JMTestInitializer
      • JMTestParticle
    • AS2.Algos.LeaderElection
      • LeaderElectionInitializer
      • LeaderElectionParticle
    • AS2.Algos.LineFormation
      • LineFormationInitializer
      • LineFormationParticleSync
      • LineFormationParticleSync.LFState
      • MyMessage
      • MyMessage.Direction
    • AS2.Algos.ObjectTest
      • ObjectTestInitializer
      • ObjectTestParticle
    • AS2.Algos.PASCTestAlgo
      • PASCTestAlgoInitializer
      • PASCTestAlgoParticle
    • AS2.Algos.SingleSourceSP
      • SingleSourceSPInitializer
      • SingleSourceSPParticle
      • SingleSourceSPParticle.Phase
    • AS2.Algos.SmartMaterial
      • SmartMaterialInitializer
      • SmartMaterialParticle
    • AS2.Algos.SubroutineTest
      • SubroutineTestInitializer
      • SubroutineTestParticle
    • AS2.Algos.SubroutineTest2
      • SubroutineTest2Initializer
      • SubroutineTest2Particle
    • AS2.Sim
      • ActionType
      • AlgorithmException
      • AmoebotSimException
      • BondMovementInfo
      • BondMovementInfoList
      • Circuit
      • CollisionChecker
      • CollisionChecker.DebugLine
      • EdgeMovement
      • IParticleAttribute
      • IParticleObject
      • IReplayHistory
      • InitializationParticle
      • InvalidActionException
      • JointMovementInfo
      • Message
      • Neighbor<T>
      • OpenInitParticle
      • Particle
      • ParticleAction
      • ParticleAlgorithm
      • ParticleAttributeBase
      • ParticleAttributeFactory
      • ParticleAttributeWithHistory<T>
      • ParticleAttribute_Bool
      • ParticleAttribute_Direction
      • ParticleAttribute_Enum<T>
      • ParticleAttribute_Float
      • ParticleAttribute_Int
      • ParticleAttribute_PinConfiguration
      • ParticleAttribute_String
      • ParticleAttribute<T>
      • ParticleException
      • ParticleFactory
      • ParticleObject
      • ParticleSystem
      • ParticleSystem_Utils
      • PartitionSet
      • Pin
      • PinConfiguration
      • SimulationException
      • SimulatorException
      • SimulatorStateException
      • SysPartitionSet
      • SysPin
      • SysPinConfiguration
      • ValueHistoryBondInfo
      • ValueHistoryJointMovement
      • ValueHistoryMessage
      • ValueHistoryPinConfiguration
      • ValueHistory<T>
    • AS2.Subroutines
      • Subroutine
    • AS2.Subroutines.BinStateHelpers
      • BinAttributeBitField
      • BinAttributeBool
      • BinAttributeDirection
      • BinAttributeEnum<T>
      • BinAttributeInt
      • BinAttribute<T>
    • AS2.Subroutines.BinaryOps
      • BinOpUtils
      • SubAddition
      • SubBinOps
      • SubBinOps.Mode
      • SubComparison
      • SubComparison.ComparisonResult
      • SubDivision
      • SubMSBDetection
      • SubMultiplication
      • SubSubtraction
    • AS2.Subroutines.BoundaryTest
      • SubBoundaryTest
    • AS2.Subroutines.ETT
      • Comparison
      • SubETT
    • AS2.Subroutines.LeaderElection
      • SubLeaderElection
    • AS2.Subroutines.LeaderElectionFast
      • SubLeaderElectionFast
    • AS2.Subroutines.LeaderElectionSync
      • SubLeaderElectionSync
    • AS2.Subroutines.PASC
      • SubPASC
      • SubPASC2
      • SubPASC2.NbrType
    • AS2.UI
      • ButtonHoldTrigger
      • ClickAction
      • ClickAction.ClickButton
      • ClickAction.ClickType
      • InitializationUIHandler
      • InputAction
      • InputAction.InputType
      • InputController
      • InputHandler
      • InputHandler.MouseState
      • InputManager
      • LineDrawer
      • LogUIHandler
      • LogUIHandler.EntryType
      • ObjectUIHandler
      • ParticleUIExtensionSmoothLerp
      • ParticleUIHandler
      • SettingsUIHandler
      • SizeFitter
      • Tooltip
      • TooltipHandler
      • UIHandler
      • UIHandler.UITool
      • UISetting
      • UISetting_Color
      • UISetting_Color.InputType
      • UISetting_Dropdown
      • UISetting_Header
      • UISetting_MinMax
      • UISetting_MinMax.InputType
      • UISetting_Slider
      • UISetting_Spacing
      • UISetting_Text
      • UISetting_Text.InputType
      • UISetting_Toggle
      • UISetting_ValueSlider
      • WorldSpaceBackgroundUIHandler
      • WorldSpaceUIHandler
      • WorldSpaceUIHandler.ParticleTextUIData
      • WorldSpaceUIHandler.TextType
    • AS2.Visuals
      • CircleDistributionCircleArea
      • CircleDistributionCircleLine
      • IGenerateDynamicMesh
      • IObjectInfo
      • IParticleGraphicsAdapter
      • IParticleState
      • InstancedDrawer
      • MaterialPropertyBlockData
      • MaterialPropertyBlockData_Circuits
      • MaterialPropertyBlockData_Objects
      • MaterialPropertyBlockData_Particles
      • MeshCreator_CircularView
      • MeshCreator_HexagonalView
      • ObjectGraphicsAdapter
      • ObjectGraphicsAdapter.VertexInfo
      • PSetDragHandler
      • ParticleBondGraphicState
      • ParticleGraphicsAdapterImpl
      • ParticleGraphicsAdapterImpl.ParticleMovement
      • ParticleGraphicsAdapterImpl.PositionSnap
      • ParticleJointMovementState
      • ParticleMovementState
      • ParticlePinGraphicState
      • ParticlePinGraphicState.CodeOverrideType_Node
      • ParticlePinGraphicState.NeighborPinConnection
      • ParticlePinGraphicState.PSetData
      • ParticlePinGraphicState.PSetData.GraphicalData
      • ParticlePinGraphicState.PSetData.GraphicalData.CodeOverrideType_PSet
      • ParticlePinGraphicState.PinDef
      • PartitionSetViewType
      • Polar2DCoordinate
      • PriorityQueue<T>
      • RenderBatchIndex
      • RenderSystem
      • RendererBackground
      • RendererCircuitPins_RenderBatch
      • RendererCircuitPins_RenderBatch.PropertyBlockData
      • RendererCircuitsAndBonds
      • RendererCircuits_Instance
      • RendererCircuits_Instance.GDRef
      • RendererCircuits_Instance.ParticleCircuitData
      • RendererCircuits_Instance.ParticleCircuitData.PSetInnerPinRef
      • RendererCircuits_Instance.ParticleCircuitData.PSetInnerPinRef.PinType
      • RendererCircuits_RenderBatch
      • RendererCircuits_RenderBatch.PropertyBlockData
      • RendererCircuits_RenderBatch.PropertyBlockData.ActiveState
      • RendererCircuits_RenderBatch.PropertyBlockData.LineType
      • RendererObjects
      • RendererParticles
      • RendererParticles_RenderBatch
      • RendererParticles_RenderBatch.PropertyBlockData
      • RendererUI
      • TextureCreator
      • ViewType
    • AS2.Visuals.Library
      • DegreeConstants
      • InterpolationConstants
      • MatrixConstants
      • MeshConstants
      • VectorConstants
      • BasicSample
      • CanvasSampleSaveFileImage
      • CanvasSampleSaveFileText
      • HexagonalExpansionPrototype

    Class AlgorithmGeneratorEditor

    Custom Unity Editor Inspector panel for the algorithm generation utility.

    Inheritance
    object
    AlgorithmGeneratorEditor
    Namespace: AS2
    Assembly: .dll
    Syntax
    public class AlgorithmGeneratorEditor : Editor

    Fields

    algoName

    The base name of the algorithm to generate.

    Declaration
    private SerializedProperty algoName
    Field Value
    Type Description
    SerializedProperty

    className

    The name for the algorithm class.

    Declaration
    private SerializedProperty className
    Field Value
    Type Description
    SerializedProperty

    displayName

    The name under which the new algorithm should be displayed.

    Declaration
    private SerializedProperty displayName
    Field Value
    Type Description
    SerializedProperty

    numPins

    The number of pins per edge used by the algorithm.

    Declaration
    private SerializedProperty numPins
    Field Value
    Type Description
    SerializedProperty

    Methods

    OnEnable()

    Declaration
    private void OnEnable()

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()
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