The Multimedia Exposition (CG:ME) is an event to promote visual material related to computational geometry. It was introduced in 1992. It gives an opportunity to present media related to computational geometry and topology. The form of media is broad, including algorithm animations, interactive software, and games. Submissions showcase creative approaches to illustrate research and/or support education in computational geometry and topology.
Submissions are typically related to computational geometry and topology, broadly interpreted, but are otherwise unrestricted: for example, it can illustrate a (new or existing) concept, technique or algorithm from computational geometry, it can explain an application of computational geometry, it can be meant for educational purposes or for entertainment purposes, and so on.
Short paper descriptions of the accepted material appear in the proceedings of SoCG.